AI Insights · Timothy · July 2022
Top 5 Adventure Games on Android in the UK: Q2 2022 Performance
Explore the performance of the top 5 adventure games on Android in the UK during Q2 2022, including trends in downloads, revenue, and active users.
The second quarter of 2022 saw some interesting activity in the adventure games category on the Android platform in the United Kingdom. Here is a breakdown of the performance of the top 5 adventure games based on data from Sensor Tower.
Ni no Kuni: Cross Worlds by Netmarble, released in late May 2022, experienced a significant spike in weekly revenue, starting at approximately $51K in the first week and peaking at around $177K by mid-June. Downloads, however, showed a steep decline from 66.5K in the first week to under 1K by the end of June. Active users followed a similar downward trend, starting at over 50K and dropping to around 5.9K by the end of the quarter.
Dislyte from FARLIGHT saw a peak in weekly revenue at $42.9K at the end of May before stabilizing around $17.7K by the end of June. Downloads for Dislyte decreased from a high of 25.6K in early May to about 1.3K by late June. The active user base also saw fluctuations, peaking at 23.4K in mid-May and ending the quarter at around 7K.
Wugy Tower: Hero Castle War by Rapid Rabbit Game showed a modest revenue increase, reaching $13 by the end of June. The game’s weekly downloads peaked at 8.8K at the end of May before declining to approximately 3.4K by the end of June. Active users showed a steady increase, peaking at roughly 24.7K in early June before settling at around 19.6K by the end of the quarter.
Super Mario Run by Nintendo Co., Ltd. saw relatively steady weekly revenue, maintaining around $500-$1.2K throughout the quarter. Downloads fluctuated, peaking at 5.4K in early April and ending the quarter at about 2.8K. Active users remained relatively stable, decreasing slightly from 23.2K in mid-April to around 17.7K by the end of June.
Lila's World:Create Play Learn by Photon Tadpole Studios experienced slight variations in revenue, peaking at $175 in early May and stabilizing around $100 by the end of June. Downloads saw a sharp decline from 7.2K in mid-April to about 700 by the end of June. Active users also decreased from a high of 9K in mid-April to around 3.8K by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower's website.